Multi screen support

Discussion in 'General StarCraft 2 Discussion' started by Hunter_wow, Jan 18, 2008.

Multi screen support

  1. Hunter_wow

    Hunter_wow New Member

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    I have never even heard of a game with multi screen support. But I think it would be cool if it was possible to have minimap on one screen and the game on another. Or maybe recourses for you and your freinds along with the limits.
    Never wrong to have many settings for the game :). What do you think?
     
  2. kuvasz

    kuvasz Corrections Officer

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    Actually it's already possible. One example is Live For Speed on 3 screens with the only requirement being a triplehead 2 go device (and powerful GPU(s) of course)
    [img width=500 height=295]http://i9.photobucket.com/albums/a70/screwxallxyall/IMG_0671.jpg[/img]
    If you plan on getting one or would just like to read up on things, check this thread. Though it's a totally different game, the technical bits are essentially the same so you can have a basic understanding of how it works and how to set it up - including costs.

    In the simulation genre I can imagine this being worth its cost but I can't see this happening to SC2. For one, it's an advantage for those who are willing to sacrifice more money into it. And two, your wrist wouldn't cope with it :p
    Cinematics and gameplay would look cool but I can imagine playing it to be a real challenge.
     
  3. Meee

    Meee New Member

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    noo cinematics would be bad.
    They won't be supported for THIS kind of paronamic view and imo it wouldn't look good with the edges of screens disrupting it.
    For the gameplay it would be huge advantage if you could have different locations shown on different screen, but even with just wider line of sight, it would be too much
     
  4. 10-Neon

    10-Neon New Member

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    This is not a feature that would be widely used: few people even have multiple monitors. For the ones it would be used for, they'd get an unfair advantage that goes against the competitive, even-playingfield, nature of the game. There are games where this would be less of an issue, Supreme Commander supports it, for example, but SupCom doesn't have the same kind of balance going on.
     
  5. BirdofPrey

    BirdofPrey New Member

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    Most RTS games that support dual screens don't do the panoramic thing. What they do is allow you to show a separate view.

    For example SupCom allows one screen to be zoomed in and the other zoomed out. WiC allows one playing field screen and the other shows the overview map. It allows for more precise control over long range move orders and camera changes when clicking on the map. It seems like an interesting feature but Blizz isn't the kind of people that hop aboard Evey graphics and audio fad. They care enough about balance that they will weigh the choices and make sure that it enhances the game without giving a player that can use it an unfair advantage.

    in this case it is a nice feature to have but not really necessary so Blizz probably won't use it.

    As for the panoramic thing that has even less of a chance of happening because they already had concerns over players with widescreen monitors having more of an advantage.
     
  6. furrer

    furrer New Member

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    In AOE2 it was possible to share a "base" with up to 8 other players. I once did it with a friend, we were nearly able to beat the best computer (who cheats like hell); i macrod and he microd.