Model questions

Discussion in 'StarCraft 2 Maps, Replays, Modding' started by bane336, Sep 4, 2010.

Model questions

  1. bane336

    bane336 New Member

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    So I was wondering how hard it would be to take a character model and edit it. What I was looking for is editing the kerrigan model and removing the flaming animations on her hands.
     
  2. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    I am not experienced in this, but luckily there is a live video stream/chat box going on at sc2mapster.com right now about modeling. I asked your question, and it's looking like you will have to download a model editor such as blender and edit the model to no longer have fire-y hands.
     
  3. Biske

    Biske New Member

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    You'd probably be better off using 3DS Max since it's what Blizzard themselves use, but it also has a hefty price tag.
     
  4. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    I guess more specifically, you have to delete the point generator that spawns the flame particles. And blender is free, while 3dsmax is blizzard's expensive toy.
     
  5. bane336

    bane336 New Member

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    Anyone interested in doing this little project? I am not very familiar with any of those types of programs. If not that is all good. It is for a campaign that I am making.

    Also on a side note should I get a new model how do I incorporate it into the actual game?
     
  6. EatMeReturns

    EatMeReturns Happy Mapper Moderator

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    There is an importing/exporting system. Also, I have seen talk of the model tools in the galaxy editor. All of these models are just confusing to me. I'll take a good long look in to them here pretty quick.