Mobile Rocket System.

Discussion in 'Terran' started by DKutrovsky, Nov 7, 2007.

Mobile Rocket System.

Discussion in 'Terran' started by DKutrovsky, Nov 7, 2007.

  1. DKutrovsky

    DKutrovsky New Member

    Joined:
    Jul 9, 2007
    Messages:
    807
    Likes received:
    0
    Trophy points:
    0
    http://www.aaamodels.co.uk/List_Pics/ACE/ACE_72129_TOS.JPG

    Edit:

    Ok after a great discussion with EonMaster the final product is this:

    This unit will have a good Ground to Air attack(preferably splash), and a moderate singe target Ground to Ground attack.

    Its specialty is that it can attack itself to a sensor tower, (limited number of these units can be attached to a single sensor tower) and will automatically attack the units that the sensor tower senses in the fog of war.

    Its normal ground damage is 20, and thats how much damage it will deal in its special mode, its attack cooldown will be similar to that of a siege tank.
     
  2. ssjfox

    ssjfox Hyperion

    Joined:
    Jul 21, 2007
    Messages:
    800
    Likes received:
    0
    Trophy points:
    16
    Re: Ground based valkyrie.

    So your just talking about a land based anti-air unit right? Well as for the idea of a ground unit souly made for killing air units I think its a bad idea. I mean you should always have a AA unit that is air itself, becuase on teh ground it would be killed twice as fast, rendering it incredably less effective. Now if you want something like the golaith that does alot of damage to air units but can still attack ground units thats fine. In fact I would like to see a unit like this for the terran, becuase it just seems to fit the terran aresnal. As for a ground unit that is just meant to attack air with no ground attacks that would have to be a no. :bad:
     
  3. Alasdair

    Alasdair New Member

    Joined:
    Jul 11, 2007
    Messages:
    414
    Likes received:
    0
    Trophy points:
    0
    From:
    Toronto
    Re: Ground based valkyrie.

    i dont think a mobile AA battery is very starcraftish....
     
  4. eclipse

    eclipse New Member

    Joined:
    Jun 25, 2007
    Messages:
    66
    Likes received:
    0
    Trophy points:
    0
    Re: Ground based valkyrie.

    it wouldnt be very useful unless they mass air only, and whodoes that?
     
  5. Heavyarms2050

    Heavyarms2050 New Member

    Joined:
    Jun 25, 2007
    Messages:
    288
    Likes received:
    0
    Trophy points:
    0
    Re: Ground based valkyrie.

    An armor unit that only specify in taking out aerial units and nothing else. That too specific of a unit, so i dont think it'll make the cut
     
  6. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    Re: Ground based valkyrie.

    I like it. Basically its the opposite of the tank. Excellent AA, but I think it would need some kind of ground attack.

    Something like the siege tank's normal damage and rate of fire, but it would have a minimum range around the same as the tank's. However, the minimum range would only apply to ground targets, it would not have any minimum range verses air units.

    This would make it used more as a support unit specifically designed to fight off AA units during a ground assult. These coupled with siege tanks would make a powerful army.
     
  7. The Watcher

    The Watcher Guest

    Re: Ground based valkyrie.

    Or maybe it could shoot its missiles at ground targets and air, and not a similar tank attack, as eon suggested.

    like toe or tomahawk missiles.

    and yes It doesn't seem stacraft, perhaps with a look revamp It would be better, maybe another hover unit?
     
  8. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    Re: Ground based valkyrie.

    So your idea is a tank-like unit that has both air and ground attacks? I think it should be more of a AA unit like the goliath was, but in a tank form. Possibly give it a splash damage effect to its AA attack about the same diameter of the siege tank's AG attack.
     
  9. SD-Count

    SD-Count New Member

    Joined:
    Sep 12, 2007
    Messages:
    395
    Likes received:
    0
    Trophy points:
    0
    Re: Ground based valkyrie.

    We have this thing... what do we call it? Oh yes, a Viking now I believe. That's all the anti-air you need. Ground anti-air has severe mobility restrictions, possibly a reason the old goliath was rarely used except in island games and also contributes to why Blizzard choose to give the Viking air capabilities. This 'Valkyrie' unit would meet the same fate as the goliath being rarely used especially now with the new terrain and mobility emphasis from Blizzard.
     
  10. BirdofPrey

    BirdofPrey New Member

    Joined:
    Aug 20, 2007
    Messages:
    4,985
    Likes received:
    5
    Trophy points:
    0
    From:
    Arizona
    Re: Ground based valkyrie.

    but it may be Starcraft2ish
     
  11. DKutrovsky

    DKutrovsky New Member

    Joined:
    Jul 9, 2007
    Messages:
    807
    Likes received:
    0
    Trophy points:
    0
    Re: Ground based valkyrie.

    I was actually thinking of GTG attack, but similar to the valkyrie attack. Sorry for not clarifying in the beggining.
     
  12. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    Re: Ground based valkyrie.

    Oh, okay.

    So it would be a heavy damaging, spray effect unit against infantry and buildings. I see this being too close to the siege tank. Also, the terran don't need more AG damage dealers, they need more AA units. So far, the viking is thier only good defence, but most enemy air units also gave good AA attacks as well. Terran needs a ground based AA unit.
     
  13. DKutrovsky

    DKutrovsky New Member

    Joined:
    Jul 9, 2007
    Messages:
    807
    Likes received:
    0
    Trophy points:
    0
    Re: Ground based valkyrie.

    We can give it good ATA, and moderate(or weak or strong not sure which one)single target missles for GTG?
     
  14. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    Re: Ground based valkyrie.

    I would say about moderate damage for GTG attacks. The siege tank and corba can deal well with ground forces.

    I think giving it the same AA damage as the vylkyrie would be good. It would make it a great addition to TvP battles since the protoss will most likely produce a few colossi for thier attack waves.
     
  15. DKutrovsky

    DKutrovsky New Member

    Joined:
    Jul 9, 2007
    Messages:
    807
    Likes received:
    0
    Trophy points:
    0
    Re: Ground based valkyrie.

    I can live with that. Definately. Moderate damage GTG, fast attacks.

    What about a special attack or skill?
     
  16. Heavyarms2050

    Heavyarms2050 New Member

    Joined:
    Jun 25, 2007
    Messages:
    288
    Likes received:
    0
    Trophy points:
    0
    Re: Ground based valkyrie.

    This is alittle off topic, i think it'll be better for balance if they banshees can AoE air unit as well
     
  17. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    Re: Ground based valkyrie.

    Here's a few ideas, I just came up with these, so I'm not sure how balancing issues would work out.

    barrage- 100 power- unit sends out multiple GTG missiles, dealing massive damage with decent AoE.

    nuclear warhead- 100 power- unit sends a single warhead to intercept enemy air units. Deals 90% of total life to unit that is directly hit, and 40%life damage to other air units caught in AoE.
     
  18. DKutrovsky

    DKutrovsky New Member

    Joined:
    Jul 9, 2007
    Messages:
    807
    Likes received:
    0
    Trophy points:
    0
    Re: Ground based valkyrie.

    Does that mean you cut out the Thor?

    Because there's already overlapping with 250mm Barrage and Plasma torpedos, including this unit and that skill means even more overlapping.

    I was thinking some non AoE damage special attacks.

    Single target specials? Or slowing, Damage Over time(napalm?), homing missles etc.
     
  19. EonMaster

    EonMaster Eeveelution Master

    Joined:
    Oct 9, 2007
    Messages:
    4,154
    Likes received:
    4
    Trophy points:
    0
    From:
    Black City, Unova
    Re: Ground based valkyrie.

    Forgot about the thor's barrage ability, oops.

    Napaln sound like a great GTG weapon ability. As for the homing weapon, don't weapons in sc2 home in automatically, so I don't see how this would be too useful.
     
  20. DKutrovsky

    DKutrovsky New Member

    Joined:
    Jul 9, 2007
    Messages:
    807
    Likes received:
    0
    Trophy points:
    0
    Re: Ground based valkyrie.

    Longer range, for instace, it can work together with the sensor tower, and it can shoot at things in the fog of war, revealed by the sensor tower.