Map variety

Discussion in 'General StarCraft 2 Discussion' started by kuvasz, Apr 2, 2011.

Map variety

Discussion in 'General StarCraft 2 Discussion' started by kuvasz, Apr 2, 2011.

  1. kuvasz

    kuvasz Corrections Officer

    Joined:
    Jul 26, 2007
    Messages:
    5,143
    Likes received:
    15
    Trophy points:
    38
    From:
    Hungary
    So I'm watching the MLG Dallas stream (http://pro.majorleaguegaming.com/live/starcraft_2) and the most recent game was on testbug and while I'm not a fan of 3-player maps, the details are mindblowing. Not only because of the doodads but the 3 parts have a different theme. And I was just wondering if the inclusion of this map in SC2 could pave the way for future maps with similar variety in them. It would break the monotonous appearance of current maps without breaking balance as they'd still be mirrored, and I'm not even suggesting to have as many themes in a map as spawn locations, just more than 1.

    Does anyone else meh about the current bland maps and find testbug something as a possible (and favourable) pioneer?
     
  2. rowlerypels

    rowlerypels New Member

    Joined:
    Feb 1, 2011
    Messages:
    2
    Likes received:
    0
    Trophy points:
    0
    From:
    Poland
    Sarge I can image your maps.

    - First unit exit the spawn area.

    - WHOLE MAP IS NUKED.
     
  3. Stirlitz

    Stirlitz Member

    Joined:
    Aug 20, 2010
    Messages:
    840
    Likes received:
    5
    Trophy points:
    18
    From:
    Greece
    I do, kuv. I love the new maps and like the testbug variation. Hopefully the map pool will improve a lot in the future...

    Btw, try out the archi maps on custom games, they're also pretty cool(There's a post on the maps forum I think)