Map Revealers > :(

Discussion in 'Maps and Replays' started by Ursawarrior, Oct 20, 2008.

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Map Revealers > :(

Discussion in 'Maps and Replays' started by Ursawarrior, Oct 20, 2008.

  1. Ursawarrior

    Ursawarrior New Member

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    i cant seem to remove a map revealer
    in my sequel map, i need map revealers to highlight some areas
    but it kinda bugs me to see a section revealed forever... AND I CANT REMOVE IT!
    the "remove map revealer" triggers won't work
    any other ways im not trying?

    and no, there is no substitute in revealing the areas

    EDIT: PROBLEM SOLVED, SEE SOLUTION BELOW
    LOCKED
     
    Last edited: Sep 12, 2009
  2. Imagine.

    Imagine. New Member

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    Map revealers are tricky little things. You can only remove them by removing ALL map revealers owned by ALL PLAYERS.

    An alternate method involves the use of Hyper Triggers and the creation of a Zerg Scourge unit.
     
  3. Ursawarrior

    Ursawarrior New Member

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    what does the scourge do?
    hyper trigg creating a scourge then instant death?
     
  4. Lombar

    Lombar New Member

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    you know there is another way to reveal sections of the map without using map revealers..
    Im not sure exactly what you'r trying to do, but you can always use Fog of war?
     
  5. ArchaicDrago

    ArchaicDrago Member

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    Ive played with fog of war.. i onno how to use it lol Light or Grey !! YAY COLORS!
     
  6. Ursawarrior

    Ursawarrior New Member

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    ehehe, just select the fog of war layer and draw away...
    i used that trick on my first UMS map (reference: check below siggy)

    and just so were clear, i needed to "un-reveal" an area after that place is done
    and ty to imagine for the info on how to remove them
     
  7. ArchaicDrago

    ArchaicDrago Member

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    Ahhh. i played with it but it never really did anything.
     
  8. exe

    exe New Member

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    you could also place spider mines. This gives the area that should be revealed more details. I mean a map revealer make a huuuge circle. What if you only wantet to reveal a small cicle? So then you can use

    trigger: always
    conditions:
    create 5 spidermines at this location
    wait 1 milisecond
    remove spidermines
     
  9. Aurora

    Aurora The Defiant

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    Omg, ubernecropost. I got all happy by seeing Imagine, then it turned out to be a year old post.
     
  10. exe

    exe New Member

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    yes this is nostalgia :D you can only appreciate that i reminded ppl about this nostalgic discussion ;)
     
  11. Ursawarrior

    Ursawarrior New Member

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    oh wow.... OLD POST IS OLD!!!
     
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