Hey, So i read [thread=3201]this thread[/thread] and got a bit of information from it, but still cant get anything working properly. I have 2 computer players. Player 6, and Player 7. Player 6 is a Teran player and Player 7 is a Protoss player I have both players setup in the same "Safe Base" which is an area set aside for if the "Town" gets destroyed. It is a secluded area that contains minerals and gas. What im trying to do is have the computers build up a base for an enemy to kill, while the human players have to protect the base. I'm having trouble getting the computer players to actually build up the town. I know to use: Code: Players: - Player 6 (for the teran player) - Player 7 (for the protoss player) Trigger Conditions: - Always Trigger Actions: - Execute AI Script "Some Script" at My Location - Preserve Trigger Is there a specific AI script i need or something? Thanks ~Cody Woolaver
Next time, go ahead and post all your map-making needs in the map-making section. Your first issue is that you are preserving your trigger. Your second issue is that you need to separate the trigger in to two different triggers; one for player 6 and one for player 7. Run a terran script for the terran player, and a protoss script for the protoss player. Currently, which script do you have set for your single trigger?
Sorry, and they are separated, i just didn't want to put it in there twice. The protoss one is using "Protoss 8 - Protoss Defenders" and the Terran has "Terran 9 - Heavy Attack" Im editing my map with SCM Draft. Thanks ~Cody Woolaver