Lets talk sounds

Discussion in 'General StarCraft 2 Discussion' started by DKutrovsky, Mar 15, 2008.

Lets talk sounds

  1. DKutrovsky

    DKutrovsky New Member

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    Sounds i like:

    Siege tank shots - very powerful and high tech and accurate, very solid. They've chaged it since the terran demo, LOVE IT!
    Colossus and Warp Ray shots - very futuristic, and damaging
    Stalkers - everything is just so slick about them i love it
    Battlecruiser - same think, powerful, brief, rough, just what the BC is is about
    Nydus worm pop up - amazing
    Corruptors - attack and sounds the way it should to fit his role
    SCV mining - very gentle and cool
    Queen stabbing sounds really cool

    Sounds i dislike:

    Marine attack - its just too soft, needs to be a little rougher, its a heavy gauss rifle after all
    The zerg attacking - very poor, thats all i have to say, i prefer the old one(SC1) by far.
    Infestor infestation - sounds like rain, i dont really like it for some reason.
    Zealot attack - its not that i dont like it, its just that its too gentle compared to the grunting of zealots and the blade clash they had in sc1


    Non-existant sounds:

    Lurker
    Hydralisk


    Thats all i have so far
     
  2. furrer

    furrer New Member

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    I like the marines one atleast, they sound just the right mix of heavy/light.
     
  3. kuvasz

    kuvasz Corrections Officer

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    Marine shots sound nice but their death sounds are awful and way too loud.
    I agree with the Nydus worm popup, you can actually hear that a solid ground was ripped open, very nice.
    Queen attack has a sound that implies that the claws are very sharp, and I like it.

    I don't agree with you on the Stalker but I can't quite express what I don't like about them.
     
  4. Psionicz

    Psionicz New Member

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    Marine death sound would fit the Infested Marines better.
    SCV's sound like cats being corrupted when they die.
    I've never heard the Stalker sounds.
    Zealot attack indeed looks and sounds weak. They run like little girls too...
     
  5. Hunter

    Hunter New Member

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    Actually I like the small sound of the Zerglings attack. In the new demo when they fight against zealots than withdraw, that sound is funny :)
     
  6. Elfgard

    Elfgard New Member

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    Yeah. :)
    They sound so cute when they run all around. ^^
    The Zerglings in SC2 is cute compared to the SC1 Zerglings.
     
  7. Hodl pu

    Hodl pu New Member

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    I agree, I hate the death sounds of the marine and I hope they don't use cowboy/western voices too much in the came for terrans... "YEEHAWW!!" doesn't fancy my pickle when controlling a war.

    Yes the Hydralisk needs a sound/missle animation. I remember watching the video and the BC just suddenly died o_O

    And of course, the highly wanted zealot grunting sounds. i take back my opposition of the fighting animation, but I STILL would love grunts from zealots.
     
  8. ItzaHexGor

    ItzaHexGor Active Member

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    Logically speaking, the Marine's attack should hardly have a sound at all. As you said, they use gauss rifles, which use electromagnets to accelerate the bullet, so it won't have the explosive sound of a normal gun.
    I assume you mean the Zerglings, not all the Zerg in general. The Zergling's attack sound be heard in the in-game footage for the Mutalisk on the official website, and I gotta say, I like it. It sounds much creepier than the StarCraft1 sound. The StarCraft1 sound just sounded like them hitting something, which wasn't very spectacular. The new one is much creepier like an eerie ripping or squelching, that suit them well.
    It's not the Infestor's attack sounds that sucks, it's the Infestor in general. Its model, attack animation, and attack sound are all awful, which is a shame because the concept behind it is so good.
    I haven't really heard the Zealots attack sound, but I felt that the snorting in StarCraft1 was a bit excessive. The blades shouldn't really make a clashing sound either, as they don't really hit anything, they just burn through it.
    Where did everyone hear most of these sounds?
     
  9. DKutrovsky

    DKutrovsky New Member

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    ItzaHexGor:

    I guess you're right about the marines, although i still feel its not the appropriate sound for the attack or the death of marines,

    The infestor does indeed need some revamps.
     
  10. Psionicz

    Psionicz New Member

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    Sounds for Zergs are amazing. When the Zerglings attack its like a group of hyenas using their vocals to intimidate their prey.

    We hear them on various videos of course.

    http://eu.starcraft2.com/features/zerg/mutalisk.xml
    Watch the video and pay close attention (with your ears) for when the SCV dies. Worst death sound ever.
     
  11. ItzaHexGor

    ItzaHexGor Active Member

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    @ DKutrovsky. I agree with you that the Marines should get a powerful sounding attack, but I'm just saying it's understandable if they don't.
     
  12. Hunter

    Hunter New Member

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    OMG it sounds like a 6 year old girl.. I think the SCV death sound wasn't good in SC too, so I got used to this :)
     
  13. ninerfanj343

    ninerfanj343 New Member

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    the death sound for marines sounds really stupid
     
  14. Tankman131

    Tankman131 Guest

    i agree... the marine now sounds rtarded and should be changed or even returned to its old self
     
  15. ItzaHexGor

    ItzaHexGor Active Member

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    They're not going to change the Marine sounds back to the StarCraft1 sounds. What's the point of making a sequel if you just use stuff from the original?
     
  16. Aurora

    Aurora The Defiant

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    Yeah, why don't we just scrap all of the old units that were in the first part! They are old and crappy! :p I personnaly have no problem with Blizzard using old sounds. It is even logical to use them in this case, since the marines still use the same weapons. The sound could use some polishing if they use the exact same sound file from the old game, though.
     
  17. Wlck742

    Wlck742 New Member

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    A lot of the Zerg units/buildings use the same sounds from SC1 already, but those are prolly just placeholders. :p
     
  18. Space Pirate Rojo

    Space Pirate Rojo New Member

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    I like all the Marine sounds except for the gunfire. It does not sound as powerful as the SC1 Gauss Rifle.
    The Mutalisk noise could be more harsh, but I like the sound right now.
    The SCV death needs to be less little girly and more explodey.
     
  19. Hunter

    Hunter New Member

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    Heh yes, and I am really curious about what will left from Zerg units after they die.. Only the blood wouldn't be enough fun :D But having their pieces thrown away is weird..
    Also The Zerg death sounds are nice so far.