Lethal Liftoff

Discussion in 'StarCraft 2 Strategy Discussion' started by Shadowdragon, Feb 14, 2008.

?

Should terran building be able to crush things?

  1. Tons of steel squishing things? HELL YEAH!

    0 vote(s)
    0.0%
  2. Only small/medium organic units, 'cause they squish

    22.2%
  3. Sure, but only as a crash ability. It should die in the process

    11.1%
  4. Same as above, only it can kill small units with minor damage

    0 vote(s)
    0.0%
  5. No, buildings aren't weapons.

    44.4%
  6. As a SCUM option only

    22.2%

Lethal Liftoff

  1. Shadowdragon

    Shadowdragon New Member

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    In starcraft, there is a bug that kills siege tanks that deploy under a building trying landing. What if this weren't a bug, and could affect other units? Imagine using buildings as weapons, trying to stomp hordes of zerglings with tons of steel. It seems like a logic idea. After all, wouldn't this be something the terran would try as a last resort? It may also prove interesting as a defensive strategy for the terrans.

    What do YOU think of this kind of idea?
     
  2. Kaaraa

    Kaaraa Space Junkie

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    I don't think it'd be a good idea. There's too much room for abuse.
     
  3. Rex

    Rex New Member

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    Thats like having a colony of Warthogs squashing the Covanent.

    I think it able to squash doodad buildings like the Joe's shack thingy in the desert, or little critters I've been talking about.
     
  4. Shadowdragon

    Shadowdragon New Member

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    Colony of Warthogs? I don't get it.

    Anyway, it wouldn't be unbalanced. Buildings are slow, expensive, and fairly easy to destroy (and dodge). But it would still be a viable last ditch defense, or a REALLY crazy offense. And it would also be fun on UMS maps.
     
  5. Rex

    Rex New Member

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    Have you ever played Halo?? Its just a bit cheap how you can crush. Theres a glitch in SC you could crash interceptors.
     
  6. BirdofPrey

    BirdofPrey New Member

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    I think that buildings should be allowed to land on infantry killing it (regardless of affiliation)
     
  7. Rex

    Rex New Member

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    Wouldn't it be a bit rigged if the enemy is using Zerglings only or w/e, and if the entrance is blocked with Supply Depots and you have no men. You would just use your building to crush them all and they can't really attack back since its in the air.

    If this idea is going to be used I say the buildings would need to be refilled with Vespene Gas for lift off, so it wouldn't be so rigged.
     
  8. Shadowdragon

    Shadowdragon New Member

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    If you attacking an opponet with only zerglings, your probably rushing or foolish. Would you use only zealots? Marines without medics? If you lost all your units because you didn't count on the enemy actually having a defense, you probably deserve the loss.
     
  9. -LT-

    -LT- New Member

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    I don't like this idea.
     
  10. Aurora

    Aurora The Defiant

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    Only as a crash sounds good to me. If a building that huge is shot down and crashes, it surely will cause an explosion, or at least a shockwave. This would surely affect small units at least, such as Zerglings. But like I said, it should not be triggered by the player, or the player must deliberately shoot it down, but I don't see a reason for anyone doing that. ;)
     
  11. Hunter

    Hunter New Member

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    Buildings should at least be able to land on burrowed Zergs. It wouldn't kill them but block the way of unburrowing. But if they would be able to land on infantry, they should suffer a medium amount of damage, not to make buildings the ultimate weapons.
     
  12. Shadowdragon

    Shadowdragon New Member

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    "Ultimate weapons" is an exaggeration right? It’s not like the buildings explode like a nuke….
     
  13. Hunter

    Hunter New Member

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    Yes, it is :) I can imagine a building rush.. lol
     
  14. EonMaster

    EonMaster Eeveelution Master

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    lol, building rush? Nice. :)

    Screw making marines, just send in the barracks and try to land on the workers, it would keep your enemy busy.

    I think it should only hurt units if it is destroyed/crashes on them, and armored units would take less damage than small, unarmored units.
     
  15. Shadowdragon

    Shadowdragon New Member

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    A building rush? Even under the best circumstances (standard map, one vs. one, enemy is Protoss, found on first try), he would still have about 5-7 zealots, probably on the way to your base. If he has a photon cannon, you lose.

    So it’s possible, but it's right below the bunker rush on the wise tactical choices list. But it does showcase some new strategies people may put to use!
     
  16. Psionicz

    Psionicz New Member

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    Float some Engineering bays over a Protoss or Zerg's (not Terran cuz they have Marines) mineral patch so they can't click the minerals >;]
     
  17. Rex

    Rex New Member

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    Can the buildings crush like minerals or workers mining minerals?
     
  18. Shadowdragon

    Shadowdragon New Member

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    Umm...I doubt crushing minerals would be fair. The workers would probably be fair game as always, unless there isn't enough room to land (which wouldn't matter if it's suicide to begin with, but still).
     
  19. Rex

    Rex New Member

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    Oh. Man I would have fun with this ability in single player. "Show me the money" "Operation Cwal" Then send in the buildings XD and the SCVS!!!!
     
  20. Hunter

    Hunter New Member

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    Lol I can imagine you Rex, not building anything just barracks... But not to make marines... to land on the enemy :D