Just some things I dont get..

Discussion in 'General StarCraft 2 Discussion' started by CATCAT, Mar 26, 2009.

Just some things I dont get..

Discussion in 'General StarCraft 2 Discussion' started by CATCAT, Mar 26, 2009.

  1. CATCAT

    CATCAT Guest

    How will ultralisk fit into a nydus worm, will he even be transported that way or only by overlord??

    How does nydus worm traverse trough space terrain and water, is there an animation like wings or flippers??

    Can zergs infest other zerg player production buildings, like hatchery does that even make sense? If they cant, does not that put zerg players in disadvantage in zvz or zpt vs zzz.

    Are Infested terrans on tmed life or not? if not how much food do they use?

    Mules wtf? why would terrans build mineral gathering machines in high orbit and then send them back to the planet with limited battery (timed life) to me that makes no sense... there is no logic..

    Plese tell me waht you think regarding this topics..
     
  2. Kimera757

    Kimera757 New Member

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    1) The nydus worm expands.

    2) There is no more "worm", it's just a term to distinguish the SC II version from the SC I version. ANd no, it doesn't make sense, and probably never will.

    3) There is no more infestation of buildings. :(

    4) Timed life, no food, as of BlizzCon 2008.

    5) Blizzard didn't have time to come up with good flavor text yet, since the mule is a new idea. The timed life has to stay, however; if there's no reason to keep making mules, then it would be a failure as a macro mechanic.
     
  3. DogofInternet

    DogofInternet New Member

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    1. The nydus worm is probably MUCH bigger than it looks so it's size is not to scale, same probably goes for the ultralisk but I assume nydus worm is bigger.

    3. You can't be disadvantaged against your own race, but you won't have any advantages too. It just depends on your build.
     
  4. CATCAT

    CATCAT Guest

    Of course you can, lets say you are zerg and your ally is terran and you are playing against two zerg
    then both your enemies can use infestation against your ally and you cant against them and that puts you in disadvantage because you cant use some of the inherent abilities of your race and your enemy can.
     
  5. Aurora

    Aurora The Defiant

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    Then use other abilities. You can still use other abilities like neutral larvea. And zt versus zz actually puts the zt team into an advantage later on, since terran get stronger then zerg after mid-game and the zt team has much more unit diversity to combat the enemy. It all balances itself. Nothing to worry about.
     
  6. CATCAT

    CATCAT Guest

    I see your point but you must agree that starcraft aims to be a competitive rts and prides itself on balance between fractions and in match where one fraction cannot use full potential of their race (no matter how you try to balance it trough other means) it is still an imbalace.
     
  7. Aurora

    Aurora The Defiant

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    It's called letting players respond to the current situation and making them improvice instead of using the same routine over and over again in the whole game. SC matches can sometimes look the same, but players respond to the curren dangers and build counters for them, very much like in warcraft. In a game where you have such different races you simply cannot expect to have perfect balance all the time, hence the early, mid and late game advantages for the three races.
     
  8. the8thark

    the8thark New Member

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    Yes and the fun of SC and I would assume SC2 is in not having the best units for a situation. Being able to make do with what you have on hand. I think this is what separates the good from the great (in terms of SC players).
     
  9. overmind

    overmind Active Member

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    1. How would an ultralisk (2 infact) fit into an overlord anyway?
     
  10. bralbers

    bralbers New Member

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    It's a very very tight sqeeze
     
  11. CATCAT

    CATCAT Guest

    I think that overlord now can transport
    Maybe it would be better if the units carried by the overlord would hang from it's tentacles in that way it could carry at least one ultralisk it would look funny but certainly more realistic.
     
  12. Aurora

    Aurora The Defiant

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    Overlords are way bigger then they appear to be on screen, do not forget that they float pretty high above the ground. -And an Overlord could carry 2 Ultralisks in its Ventral Sacks in sc:bw- Also, they HAVE TO BE inside the Overlord, since they are transported to wormholes in space by them, and Ultralisks need air. They would die outside.-
     
  13. CATCAT

    CATCAT Guest

    Zerg dont need air.
     
  14. Kimera757

    Kimera757 New Member

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    We haven't been given a figure as to how many ultralisks (if any?) an overlord can transport. Maybe only one?