Infested Terran Agility

Discussion in 'Zerg' started by Protosscommander, Aug 20, 2007.

?

What can you say about the Infested Terran in Starcraft and Starcraft Broodwar?

  1. Very Fast to walk...

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  2. Useless Zerg Unit...

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  3. Pathetic Creature...

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  4. Others.. pls specify

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Infested Terran Agility

Discussion in 'Zerg' started by Protosscommander, Aug 20, 2007.

  1. Protosscommander

    Protosscommander New Member

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    Infested Terran Agility in Starcraft Broodwar

    [img width=620 height=768]http://www.scgame.wz.cz/zergunits/infestedartwork.jpg[/img]
     
  2. BirdofPrey

    BirdofPrey New Member

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    I am etting the infested Terran will either
    A) not be in SC2 or
    B) not be a suicide troop anymore
    because the baneling makes the infested terran redundant
     
  3. SemiEvil

    SemiEvil New Member

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    If banelings doesn't replace the infested terran, then they should be different, and as you say, not a sucidal unit anymore.
     
  4. kenshin72

    kenshin72 New Member

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    i hope they are something else maybe a tech up exclusively only for zerg vs terran
     
  5. -LT-

    -LT- New Member

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    They're useless. Now that Banglins are here I think they will be out.
     
  6. Protosscommander

    Protosscommander New Member

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    Yap, but i hope Infested Terran will still be back in Starcraft II,because my belief is the infestation is syblolizes the Power of the Zerg, and of course we have know that the Zerg are the one who always infest against their enemies, that why. isn't in the previews story the Zerg, they are always Infesting some units in order for them to be more Stronger, and more powerful, and based on my research, that the Zerg are become more powerful against thier enemy specially when they are under the ground. Well that is my personal belief

    PEACE :thumbup:
     
  7. -LT-

    -LT- New Member

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    Yeah but still... I don't think we need two suicidal units. LOL
     
  8. Protosscommander

    Protosscommander New Member

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    Well i hope they will make a Infested Terran Different from the original now it can attack not just suicidal units, like this they will create a Infested Terran that can attack, using torn and has also the ability to infect his enemy, and his enemies become a Infested also.Hope you understand what i mean. :)

    PEACE :thumbup:
     
  9. -LT-

    -LT- New Member

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    I do. That would be great.
     
  10. Protosscommander

    Protosscommander New Member

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    Well i hope so, because without Infested Terran the Game would'nt be happy, specially when you are controlling as the Zerg.

    :thumbup: peace
     
  11. -LT-

    -LT- New Member

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    Happy?
     
  12. Protosscommander

    Protosscommander New Member

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    Yes! Happy, if there will be no Infested Terran for me the Game would'nt be happy hehehe, well that is my own opinion. ;D

    PEACE :thumbup:
     
  13. BnechbReaker

    BnechbReaker New Member

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    they can't leave such a good story enhancing mechanic out, plus exploding infested terrans didn't make much sense. they should be return in sc2 but be different.
     
  14. Protosscommander

    Protosscommander New Member

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    Hi lol, but like i was said before, if ever the Infested Terran will return, Infested Terran Different from the original now it can attack not just suicidal units, like this they will create a Infested Terran that can attack, using torn and has also the ability to infect his enemy, and his enemies become a Infested also. :thumbup:
    PEACE ;D
     
  15. -LT-

    -LT- New Member

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    I agree.
     
  16. Hunter

    Hunter New Member

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    Actually I would like to see the Zerg having more infesting options- for example infest buildings or something, but I didn't really like the infested terran. It needed a lot of time to be able to mutate
     
  17. SemiEvil

    SemiEvil New Member

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    The infested terran might not be avalible in normal gameplay, but might be used in map editor.
     
  18. opm

    opm New Member

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    a little phallic?
     
  19. string_me_along

    string_me_along New Member

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    The problem with infesting units is that the building you infest has to be there to make that specific unit. For instance in a Zerg v. Protoss game, the zerg could never get the infested terran. I feel that not having all of your units available can be detrimental and make the game imbalanced. The more infested units you have from different buildings creates more possible units yes, but if they need those buildings then they are useless in the event that those buildings aren't there. An infested protoss might be awesome, but you could never use it in a Zerg v. Terran game.

    I either hope that there are no more infested terrans or that they can be produced from the hatchery.
     
  20. Hunter

    Hunter New Member

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    You are right, it would be too difficult.