I'm trying to make it so that units created by hallucination can deal damage like regular units. How do I go about doing this? I've spent hours meddling with behavior modification among other things, but to no avail.
Edit Behaviors: Sentry - Hallucination: Behavior - Modification+: Combat: Damage Dealt. Make all of the Damage Dealt values positive. Look at a real unit to see what the exact values should be, then plug them in here.