Favourite Protoss unit

Discussion in 'StarCraft Original' started by mc2, May 21, 2007.

?

which protoss unit u like the most? - when fully upgraded

  1. Zealot

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  2. Dragoon

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  3. High Templar

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  4. Archon

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  5. Dark Templar

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  6. Dark Archon

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  7. Reaver + Scarabs

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  8. Scout

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  9. Carrier + Interceptors

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  10. Arbiter

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  11. Corsair

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Favourite Protoss unit

Discussion in 'StarCraft Original' started by mc2, May 21, 2007.

  1. mc2

    mc2 New Member

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    ok this is another SC2 forum census

    so which one? remember i'm referring to them as being "fully upgraded"
     
  2. orphean

    orphean New Member

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    Zealots: When fully upgraded into speedlots they are a great defense against siege tanks, and just generally rock. Fun taking 3 or 4 of them in the early game and destroying a terran base ;)

    Dragoon: A movable turret! Sweet!

    Dark Templar: Invisible, and powerful. Plus fun to capture probes with the Dark Archon and starting making your own protoss siege tanks ;)
     
  3. markus

    markus New Member

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    I vote good ol zealots. Cheap and powerful, both in terms of damage and defense. They can do heaps of damage quickly and are good against so many units. Even air units have a hard time killing them ;p
     
  4. mc2

    mc2 New Member

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    LOL thats an all time favourite......build an entire terran and zerg army by mind controlling SCV and probes!!!

    Archon - i like their 39 damage and u can recharge their 350 shield, and they are anti-air as well!!

    Dark templar - sneeky, invisible and 46 warp blade damage!!

    Carrier - do i need to explain? ;)
     
  5. orphean

    orphean New Member

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    Whenever a carrier was about to auto-complete at LAN parties I'd turn the speakers up really loud just to hear the collective groans ;) Man I love 'toss carriers.
     
  6. Fenix

    Fenix Moderator

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    Dark Templar. Freaking awesome. They're assassins man.

    Reavers. Recall 12 of these babies fully loaded into an enemy base....Won't be a base there much longer.

    High Templar. Seriously, where's the love for these guys? Psionic storm rips through units. Mad damage. Then Hallucinate an army of Archons? That's how to make your opponent panic. One match I fought, my opponent ended up nuking a crapload of my hallucinations.
     
  7. mc2

    mc2 New Member

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    ^YES!!!^

    The MIGHTY Psionic Storm!!! *RARRRRR - THUNDER*

    bye bye zerglings, bye bye hydralisks, bye bye mutalisks, bye bye lurkers, bye bye guardians, farewell marines, firebats, medics, ghosts..............

    But then its VERY irritating when my opponent cast the storm over my mineral gatherers!!!!
     
  8. PlatnumCy

    PlatnumCy New Member

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    yea...I agree with the guy above me...but that mind control trick is nothing to mess with either...once, I had three fully operational "main" bases from three different races! I owned.
     
  9. My is the carriers
     
  10. Bumbaloe

    Bumbaloe New Member

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    I like carriers for attacking, and goonies and arbiters for defending. My strategy is to make a wall of dragoons at the entrance to my base, then put the arbiter close enough it can cloak the dragoons but far away enough it can't be attacked. :D
     
  11. markus

    markus New Member

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    That works if they dont't have air units that can fly up to the arbiter and kill it ;p But if you have several arbiters.. and lots of dragoons! :eek:
     
  12. mc2

    mc2 New Member

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    ^ sometimes i make 2 arbiters and send one with my fleet of carriers to attack..
    and my keep my other one in my base to make a recall if nesscary
     
  13. 10-Neon

    10-Neon New Member

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    I voted DT, because they're just that awesome. There is not much to say about them beyond that, though.

    Dark Archons can be a lot scarier than many people realize. They can paralyze a large group of biological units with maelstrom and they can absolutely murder enemy spellcasters with Feedback. You don't even have to sacrifice your shields (I'm looking t you, Mind Control) use them, either.
     
  14. mc2

    mc2 New Member

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    ^ OMG YES ^ when i 1st played brood war my entire battlecruiser fleet just disppeared when i attacked a protoss base.................then i learnt about feedback................oh.......................................................:p
     
  15. PainKiller

    PainKiller New Member

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    Zealots!

    The soliders who knows no fear! They run into battle with great skills and Strength.
    They will gladly give their life for Aiur!
     
  16. Fenix

    Fenix Moderator

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    Psh, so? Acolytes will give their lives for Ner'zhul.
     
  17. PainKiller

    PainKiller New Member

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    Yeah but they suck! ;D
     
  18. Immortalrulez

    Immortalrulez New Member

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    recall dragoons in their base and they will kill everything
     
  19. Singuris

    Singuris New Member

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    Revear and scarabs just because it's a snail and it kills people of course carrier is the best. but just the essence of the thing.
     
  20. mc2

    mc2 New Member

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    has anyone ever have a fleet of carriers attacking an enemy.....then recall the fleet of carriers back into the base?

    most of the interceptors don't get recalled....instead they fly ALL THE WAY across the map back into your base....the image is just crazy!!