Good afternoon! I have been played in European server about one month and yesterday i met with invariable behavior the first time. Two persons accure me in a dirty game during PvP, then I did rush by 3-4 zealots at the begining of the games. The rushes were from one 12-13 gate after 9 pilon, it was not "all in", but i won, both times. Those gamers were furious and i read a lot of rude outrages. I really has got used to play with the similar light rushes in PvP, to check opponent, and i has got used to protect from it. Can the such strategy be realy dirty? ps, sorry for my english)
one had two stalkers and sentry, another had a wall (gate and core) one zealot and one stalker. I didn't hope to win by zealots. During he tried to do micro with stalker against 2 my zealots, another 2 zealots were killing his probes. They both had a reconnaissance and i guess when they see just one 12 gate and gaze, they thought about tech or warpgate push, not fast exit. In the first SC everybody known about fast rushes, it was common, and people prepared defence even they were going to long time tech game.
soon Zealot build time will be increased to stop the super early rushes, so its still technically legal for now. If they are saying its dirty in PvP, its their own fault for not having proper defenses up in time.
yeah, patch is approaching. But I don't know, what i will do for exampe with 6 or 8 pool zerling rush, on the short maps. Now i can protect it only with early scout-probe and bust gate. I thing piece of probe will be hold on a ramp or between buildings.
Don't let them tell you anything like that. I'm also a protoss player and i also do eatly pushes with them. If they're not prepared for that, well, too bad! I also get rushed all the time by as well protoss as terran as zerg. Me too had to learn how to be prepared and how to adapt, it's just part of the game. In the biginning it was quite frustrating, true, but these days i'm the rusher myself. Can't handle it? then maybe sim city is more a game for you.......
Ah, things aren't nerfed for nothing. Don't know what the reference to "legality" is supposed to imply - of course it is legal. Of course early zealot pressure is abusive of an existing imbalance of the game. As terran I always have to be wary of fast 2 gate or 4 gate pushes - it's to easy to pull off by players who don't understand the game at all but follow a standard bo.
its as legal as a 6pool, a cannon rush, a reaper rush, fast banshee/phoenix/viking/voidray/mutalisk harass... which is all equally legal as helping an elderly lady cross the street.
I wouldn't consider a 3-4 zealot rush a cheese strategy, especially with a 9-pylon to a 12-gate. Pretty standard. If you're gonna complain about 3 zealots in your main, you should've walled or scouted or made your own zealots or a cannon or at least something useful in the early game. @Prawn108 Your legality analogy cracked me up. Hahahaha.
Right on. I mean maybe kinda sorta they can complain because there is an impending nerf, but if the other players were Protoss what the hell were they *****ing about. I use strategies like this all the time and I hear the *****ing, but I ignore it. People crying "OMG cheese" when all I did was 1. build some buildings 2. use buildings make units 3. attack with those units If that's not how the game was meant to be played i dunno what is. And if you don't want to get rushed then make a custom game called "noobs only no rush 10 min" or some crap like all the baddies did in SC 1 (I was one of them)
They were scrubs, just like anyone else contemptuously crying "cheese" or "dirty" over anything other than a hack.
Well something similar happened to me yesterday, I was playing random in 2v2 and I got Protoss, my ally was a terran, and we were against T and P. So I decided to try something different to what I usually do, I went to my opponents base and put a Pylon just outside their base, near the ramp, but not directly ahead, scouted with that probe, saw that they were going for high tech, so I put 2 warpgates and a forge just were that pylon was while I started pumping zealots asap. I destroyed the terran economy (btw he could have just micro to kill my zealots but he didn't) Put more pyloons inside their base, and some cannons creating a perimeter to reatreat my forces if needed. My ally finished the terran, then I focused on the protoss, which I must say was great at microing, I took one expansion inside their base and kept training zealots, and at this point also stalkers (I couldn't go for higher tech, since my economy was bleeding) but my ally had some tanks which reduced our protoss opponent army, and we finally win in a final push (I think I saved the replay so I might post it) the point is that during all the game, our opponents accused us of cheating, of using dirty tacctics and so on, yet I believe it was valid, and in fact risky for us, since if the terran would have kited my zealots, I would have died. So I consider that it was a valid win
I get this stuff all the time, especially when I play Terran. I usually go for a 2-3 reaper harass/scout early (which doesn't get me yelled at most times), but occasionally if I am playing with a partner, I will go like 10 reaper. Keep in mind, this is not a reaper rush, it feels like it takes forever to get these guys out, and there are no proxy rax or bunkers involved. I just build a bunch of reapers, get the speed upgrade, and mess up the opponents' economy. Sometimes I will get lucky, and catch someone fast teching to voids or banshees, and (lol) destroy their 2-3 air buildings just as they are about to get some units out as well as killing many of their workers. 9 times out of 10 I will get raged at for cheese. I really have trouble understanding how sending 2 reapers early is not cheese, but sending 10 early-mid is. I am using a unit in the way it was intended in the scope of normal game tactics. Also there's the severity of the rage. Like 15 minutes lambasting me for my cheap tactics and inferences about my mother and my skills. Lastly, there are two outcomes to the game (obviously), I win or I lose. If I win, "CHEESER, YOU WIN BECAUSE OF CHEESE, I HATE YOU AND YOUR FACE YOU SUCK DIE DIE DIE DIE REPORTED AND BANNED". If I lose "LOL GG YOU ARE SUM SCRUB CANT EVEN WIN WITH CHEESE YOU SUCK YOU SUCK HAHAHAHAHAH". I guess this serves mostly as a complaint post and nothing else, but these shenanigans are almost enough to make me stop using this tactic. I say almost because destroying someone's base in 5 seconds with reapers is really delicious. Bottom line, most people really don't understand what cheese is, they just think it's "whatever effective strategy my opponent used that I was not prepared for".
This is exactly what I used to see all the time in SC1 (and warcraft 3 for that matter). If you win you'r strategy was "cheap" or "cheesy" and if you lose you're a noob and no fun to play against. There really is no way to please those people, and why should you try? Just play your game to win and good players will respect that. In the leagues I play in (mostly platinum with some diamond) my opponents usually throw me a GG or a "well played" type of thing with a win or a loss. So my point is that when people cry about stuff it's their own problem and not the strats you are using. If a strat was really "broken" Blizzard would fix it, it does them no good to have a broken game out there. They can't, however, make every player competent enough to handle good strats.
if they were smart they woudlve scouted the second gateway. and compared to proxy gateway rushes, a rush wiht a few zealots isn't very cheap.