DropShips

Discussion in 'Terran' started by surr, Jul 10, 2007.

DropShips

Discussion in 'Terran' started by surr, Jul 10, 2007.

  1. surr

    surr New Member

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    DO you think the dropship will get a cool upgrade because so far the protoss has warp it which is effectively better then the shuttles.. imagine reaver+plus colossus drops on workers lol.. but i think the terran should get a cool affect for their transporter
    (second function like prism as pylons) maybe it could drop bombs... im rambling so you can comment on it :good:
     
  2. surr

    surr New Member

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    what about bomb dropping for bombardement
     
  3. generalrievous

    generalrievous New Member

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    I think it should come with a drop pod (for an upgrade of course)
     
  4. surr

    surr New Member

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    undetectable dropships would be sort of rigged beside just cloaked is good
     
  5. tweakismyname

    tweakismyname New Member

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    i think the dropship sould be able 2 use combat units inside (Marines reapers and ghosts ONLY) that attack with normal fire at a decreased rate (harder 2 aim in dropship) so you could put like 6 marines in a dropship and attack like there is 3 but if you put a tank in it it does nothing (how do u fire a tank in a dropship? they got those ground anchors for a reason) that way your dropship could be defended.
     
  6. surr

    surr New Member

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    lets see how much damage would marines do?? around 6? so 6x6 is 36 wow that owns battlecruisers laser lol
     
  7. capthavic

    capthavic New Member

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    Yeah if the dropship gets destroyed the units inside are safely ejected (assuming over solid ground of course)
     
  8. paragon

    paragon Guest

    How about just a simple upgrade that increases the amount you can carry by 2 or 4.
     
  9. capthavic

    capthavic New Member

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    Thats boring.
     
  10. Dreadnought

    Dreadnought New Member

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    Boring but effective... i think they should get a speed boost.
     
  11. paragon

    paragon Guest

    how about the ability to be killed by one mutalisk attack like in the ghost trailer?
     
  12. capthavic

    capthavic New Member

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    heh heh its called artistic license
     
  13. 10-Neon

    10-Neon New Member

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    Once you get a glave wurm bouncing around in there there's no telling what'll happen.

    --

    I like the idea of a bunker-esque Dropship with reduced fire rates. 36 damage per "shot" is nasty if it is 2 shots per second, but if it is spread out over 2-4 seconds it would much more reasonable. Also, against armored enemies, since the shots would still be considered packets of 6 damage, the armor would stop a lot more firepower than it would the whole 36 in one blast. Perhaps, on top of the speed drop, you'd get an accuracy drop, with a chance-to-miss thing going on. All perfectly reasonable.
     
  14. Dreadnought

    Dreadnought New Member

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    really good sense of balance paragon u get an -F
     
  15. marinepower

    marinepower New Member

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    It would be nice to be able to mount different types of weapons on the transport that auto-fire on various ground units. In terms of spead, perhaps the drop ship could have energy, and when it builds up to 150 or so you can launch the drop ship into outer space and make it fly to the specified location much like a nuke. This will effectively be a counter for the warp in the protoss have as well as the nydus worm the zerg have.
    This ability should also have a drawn out animation so that the enemy has a chance to destroy the ship. First post =) hope I'm making sense.
     
  16. Meloku

    Meloku New Member

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    I like the idea of a speed boost, no energy cost, just a cooldown.

    I really liked the drop pod ability! Though, I don't really think people would want to reseach a "just in case" ability. It should come standard with the new "drop ship" [you dont have to research warp in... right???]
     
  17. surr

    surr New Member

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    maybe mount a golitah so its not defenesless
     
  18. capthavic

    capthavic New Member

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    You don't have to research to use the Protoss warp in, but you need to upgrade a Gateway which I'm assuming costs resources.
     
  19. LJYLJ

    LJYLJ New Member

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    id say it shouldnt be possible due to balance issues...imagine u have, say 12 dropships stuffed with tanks, and ur playing a toss..hes sitting around in hes base building shit and suddenly a fucking squadron of dropships come crashing down like "zup"

    nah i just dont see it happening, id rather see some sort of drop-pods that u could launch like..emh, drop-pods but would require something like a ghost targeting a specific area with a beacon so that ur enemy get a chance to see whats going on..

    yep, thats my 2cent "running over to another post"
     
  20. Gah345

    Gah345 New Member

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    Heres a picture of it from another forum

    [img width=199 height=174]http://www.omegacraft.net/images/undropship.jpg[/img]

    it looks like it do a bit more than move units around