colossus vs. siege tank

Discussion in 'StarCraft 2 Strategy Discussion' started by EonMaster, Oct 9, 2007.

?

Which would you rather have to support your troops on the battle field

  1. Colossus

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  2. Siege Tank

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colossus vs. siege tank

  1. EonMaster

    EonMaster Eeveelution Master

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    The colossus always reminded me of the Terran siege tank in its ability to do heavy damage to ground forces while both being extremely vulnerable to air units. They both seem like great support units that can be very easily defeated if by themselves. They are great if placed on high ground and can attack from a distance. The colossus just seems to be the Protoss equivalent to the Terran's tank

    But the colossus seems to be a better unit in the fact that it call climb over ledges for easy escape and be able to stand over units rather than be placed behind them like the siege tank.

    Its only weakness seems to be that it can be hit by AA defences when the tank isn't

    I just want to know if others share my opinion about the comparisons and which you think would be a more effective unit on the battlefield
     
  2. generalrievous

    generalrievous New Member

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    expect there to be more aa defense all around bases this time around lol
     
  3. BnechbReaker

    BnechbReaker New Member

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    the siege tank has a much longer range, allowing it to out range static defences and attack units form another screen, this is very significant. just like the guardian's range is very important in sc1, if guardian got a 50% boost to damage but its range reduced by 3 then it would be nowhere near as effective as it was.

    so the range is the key difference between siege tank and the colossus
     
  4. EonMaster

    EonMaster Eeveelution Master

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    range would be key, but the colossus will probably have a lot of life to allow it to get close and attack the tanks

    general, your right about AA defence, but the zealots it may be supporting could take out most AA ground defences easily enough, but the AA still posses a risk to them

    with AA missiles coming, walking up cliffs won't help u escape, lol
     
  5. Trooper34

    Trooper34 New Member

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    but u also have to remeber that seige tanks rape zealots.... so how would u win...
     
  6. EonMaster

    EonMaster Eeveelution Master

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    If the colossus is in front, AI would attack the colossus, which has a lot of hp/sheild and have the colossus attack the tanks and zealots will charge if they get close enough

    both the colossus and siege tank are AG support units, giving them about the same function on the battle field but the tank has better attack and range and the colossus has more life
     
  7. LordKerwyn

    LordKerwyn New Member

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    Or you could just lead with some immortals and the have the collosi bring up the rear.
     
  8. EonMaster

    EonMaster Eeveelution Master

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    true, that would be effective, unless the layer is actively controlling the units so he will tell the tanks to attack the colossi
     
  9. LordKerwyn

    LordKerwyn New Member

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    Thats true but if were not careful this could become a circular argument real fast.
     
  10. EonMaster

    EonMaster Eeveelution Master

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    LOL, I still prefer the colossus over the seige tank

    It just looks cooler and performs the same functions of powerful AG attacks
     
  11. coreyb

    coreyb Guest

    I would say the collouses FTW :D it look's stronger and more powerful with it's direct attack and not the seige tank splash damage.
     
  12. EonMaster

    EonMaster Eeveelution Master

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    With its sliding beam, the colossus could be more devastating to the front line of the enemy attack force than the siege tank's splash damage affect

    but we'll have to wait for the game to come out to see the true power the colossus and how strong its weaknesses are in comparison
     
  13. BnechbReaker

    BnechbReaker New Member

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    the colossus is also higher in the siege tank is the tech tree, this is a important factor
     
  14. Quanta

    Quanta New Member

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    The perfect counter for colossi are vikings. Just keep some vikings with your tanks. I don't know how good the vikings will do against the immortals but they will pwn colossi. Maybe through in some rines or reapers to handle the immortals if the vikings turn out to be bad against them.
     
  15. EonMaster

    EonMaster Eeveelution Master

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    however, the protoss will most likely have pheonix or carriers with the colossus to counter AA units just like the terrans use ships or marines to counter AG fliers against tanks
     
  16. LordKerwyn

    LordKerwyn New Member

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    I dont think immortals can attack air. Also the reason i suggested not to get into what cam beat what scenario is eventually we will either get every unit involved or we would get inot a cricular argument.
     
  17. EonMaster

    EonMaster Eeveelution Master

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    I understand what you mean, I'm just trying to sort of demonstrate the big picture of the colossus and siege tank since they seem very alike.

    In order to visualize the full effectiveness of the colossus or seige tank, you have to see how the units can support other units and what units are good at supporting them, since ppl know that units that only attack air or ground are easily destroyed even in large numbers.
     
  18. Aurora

    Aurora The Defiant

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    The Collosus might get destroyed even more quickly than a siege tank since it can be hit by the very fast Scourges of the Zerg, which it can't defend itself against, the Siege Tank however will have to face only the Banelings as a real threath for huge damage and it can defend itself against it pretty easily.

    Now you guys might say that that isn't the main reason, and of course I agree. But against units with very high HP you won't risk losing much units, and as a Zerg player I often use Scourges and I will propably be using a lot of Banelings to in SC2.

    Also, like some of you said, the ST has the range advantage AND it can be repaired by an SCV while fighting. The collosus will have the ability to recharge it shields but this will go very slowly and the shield generators don't have unlimited power to. (unless you are a total loser and use cheats)
     
  19. EonMaster

    EonMaster Eeveelution Master

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    That is why I will have AA aircraft to fight off the scourges

    that's similar to having the guardian attacking the ST, i can't fight back
     
  20. Sagathox

    Sagathox New Member

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    i prefer the colossus, the look is good and the attack animation is really cool, i think they are making the colossus a bit "weak" why always the protoss have to be so specialized? why cant it attack air? but the thor can!, so unless they give the colossus a new ability they are going to die pretty fast by air turrets and well... anything, just anything can hit them, oh and i think there wont be any scourge for the zerg, since they said in an interview that they are trying not to make multiple units with the same role, so as they have now the baneling there is no room for the scourge, and im glad! i hated those little bastards lol.