Map Size: 64x64 Map Tileset: Twilight Number of Players: Four STATUS: 58% Complete Description: Based on the skill cranes found at your local arcade, Catch Them! aims to offer an exciting twist to the venerable game of yore! The day has come to prove your claw skills by capturing prizes that move around continuously and sporadically. However, their movement won't be the only concern as the opposing team desires to capture those prizes and gain those points more than yours can ever imagine (no pun intended!) Gameplay Details: Playing as a Skill Claw operator, you must ensure that your prize is directly underneath you before you even try to grab it and dump it in the drop box. Using your skill claw will be limited to the size of your prize, however size does matter! The bigger the prize, the greater the points received. There are four drop boxes, all of which are universal access, so any member from any team can use them freely. The drop box will immediately recognize who has dropped what into the drop box and send it straight into the individual's prize collection and adjust the scoreboard accordingly. MORE DETAILS COMING... Version History: Update Log: 11.22.07 - Postponed until further notice. Beta Testers: Download: - [iurl=#]N/A[/iurl]
It has been completed, but I would like to test it with a full house before I even think about releasing it to the public. Thanks!
Sir, Imagine, i just want to know if when is the deadline and the voting for the map competition ??? peace
The deadline for the Map of the Month is on September 23rd (GMT +10), anything after will not be accepted. The voting for the Map of the Month will begin shortly after I have received all of the submitted maps. Back to topic, I am currently writing out the game play details.
I will let you all know upon completion. This map is one of many that I have locked up and thrown away, though I did some digging around and now I have to get familiar with where I was going with the triggers and the design. Let's hope for the best...
I froze that project because the game play was dull... maybe I will restart it after I finish Storm Assassin, Catch Them, and Magma Dodgers. The only thing I need to work on for this map now are the triggers for level 2 and up.