i think they need to let you choose which unit to attack and which unit to attack with. the bunker's AI is pissing me off. because people keep sending in like 2-3 ultras to distract the bunkers and then after that they send in the lings that just run RIGHT past them not getting hurt one bit. >.< my suggestion is like when you click the bunk there is a new mass attack button. and maybe you can click the unit and instead of making it unload it shows a menu. where one button is attack and one button is unload
Yes.. this is a good idea.. we should be able to command the marines from the inside of the bunker.. and when you select the marine.. theres an option (just like.. right above stim pack or w/e) that would unload the marine.. you could even stim pack in the bunker!
They would just start attacking whoever is 1st within the bunker's range. You should be able to stim pack inside the bunker and have medics heal them inside too
My major beef with bunkers is that you can't fill them with medics, surround it with marines, and have the medics heal from inside the bunker. They just don't heal. It really makes me mad.
what's the point of that.... should allow scvs to repair bunker whilst inside. or else i have no idea what they were thinking when they decided to allow massive scvs to fit in a bunker....
because scv's, however low their damage rate, they still do normal damage. medics don't. and you know what? you can command marines form inside the bunker. not stim packs or whatever, but you can click in the bunker, then click attack, then select the dude you want dead. as simple as that. quite frankly, i think there shouldn't be as many new things, because it just makes gameplay a lot more difficult. if you really want to choose who the marines attack, it's up to you to do it
might the inability to direct the attacks of those in a bunker be part of the balancing, the units inside gain protection but u cant tell them what to attack would seem to be a balancing thing there. i agree of course tho that it is annoying not being able to targert those "must be killed" units the ability to do so would have saved me a few loses im sure.
thus you lose lol i wish bunkers had the same targeting priority as armed units outside. so much for the bunker's purpose of acting as a meatshield...