Here's my terran idea for this week... How about allowing the Terrans the ability to move marines from one bunker to another UNDERGROUND. This will be a great (and logical) improvement to the bunker. Of course, to stop it from being an imba, it can be made so that this ability is only for close by bunkders or that the marines move slower underground. You guys can probably think up more ways of making this idea viable but not ott.
even though this is so imperial guards' idea.... put it in! ive always wanted an excuse to leapfrog offensive bunkering ^.^
I hated filling Bunkers but if I can find which side my enemy is going to attack, I can rotate Marines. ...L89 are you Lch9? Or relatives? Or buddies? Or are you a clone?
Its not a bad idea, although i dont see the terrans putting so much effort to actually dig just to make it more convinient for MARINES LOL
Moe: Larry! We gotta stop them Zerglin's frum gettin' into dah base! Larry: Hows-we gunna do that Moe? Moe hands Larry a shovel as his voice goes quiet but firm: We dig.
haha, i've always wanted to do that. >.> <.< would be cool if this was an upgrade or something >.< lol upgradeable bunkers xP
I think they would have to limit the distance between bunkers...stick a bunker in your base and then all of a sudden pop those marines are somewhere in the middle of the map....eh.. Give toss cannons a run for their money though...
It would have to be an upgrade for the bunker say...like two bunkers within some area proximity can have "underground tunnel" or make some fancy instant ramen status bad ass name instead. you should have the option that when one of the bunkers explodes the marines instantly get sent to the other one....even if theres marines in that bunker they get sent outside say. as in 4 marines inside the bunker with aditional 4 outside.
the new model of bunker looks like an ancient maya ruin. the bunker from starcraft 1, however, looks the same as today's bunker.
I don't really have a problem with the new bunker. As for it not looking like today's bunkers, that's because it's set in the future. You can't expect every single thing to stay the same.
What the hell. are u kidding me. Dude it's a freaking bunker. if anything there should be an upgrade to hold more men in the damn bunker!
I couldn't agree with you more, except for maybe the rines and SCV's I also agree with you. I hate WC3 influence on SC2.
Everything about SC2 should be a little different to add a new twist to SC. Leaving the bunker as is goes against that philosophy.