BlizzCast 4 Released!

Discussion in 'General StarCraft 2 Discussion' started by MeisterX, Aug 11, 2008.

BlizzCast 4 Released!

  1. MeisterX

    MeisterX Hyperion

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      Blizzard has released BlizzCast 4, the next in the series of the BlizzCast podcasts. This BlizzCast focuses mostly on World of Warcraft and some design elements within it. As far as StarCraft related information, there are two sections to direct your attention to. Don't skip too quickly past the first section with an interview with Russel Brower, the director of Video and Art for Blizzard. He talks about writing and producing music for World of Warcraft, but a lot of the information is insightful and can be applied to other franchises, like StarCraft 2.   Section two and three isn't quite as interesting for the StarCraft 2 fan, so you can skip through to the last section where two StarCraft 2 fansite questions are asked and the answers provide great information about the new game. Mike Heiberg and David Kim have a fascinating discussion about the decisions surrounding the new mineral and gas systems in StarCraft 2 and how they affect the gameplay. Then they also discuss the infestation mechanics of the game, and despite going off topic a few times, provide a good layout of the abilities. Enjoy BlizzCast 4 here! Or download it directly here!   Source: Blizzard.com/BlizzCast 
     
  2. Meh.. I was hoping for more StarCraft info ...

    47 minutes of World of WarCraft, then just a few minutes of StarCraft 2 .. So sad
     
  3. Space Pirate Rojo

    Space Pirate Rojo New Member

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    Canada, eh?
    More D3 info please...

    Jeez Blizzard.
     
  4. Kaaraa

    Kaaraa Space Junkie

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    Oh well, 8 minutes of SC2 info is better than nothing.

    Hurray for better pathfinding! no more units with episodic retardation. :D

    Infestation - meh, I just hope that Infested Marines are produced using the original 20 second mechanic, rather than producing a set number like it was when Broodlings were made. Corruption - appparently I didn't get the memo. Does the unit just die after a set amount of time like the Broodling, or does its health deteriorate over time?

    I still think corruption should be permanent, but if it has to be temporary, then the units should last at least a minute, at most two minutes. same with Infested Marine lifespan.
     
  5. Itsmyship

    Itsmyship New Member

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    You'd think that they'd be giving a lot more time to D3...
     
  6. shad0hax

    shad0hax Guest

    I'll believe it when I see it . . . when will I see it?
     
  7. Gasmaskguy

    Gasmaskguy New Member

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    You can already see it in some of the vids from WWI. The pathfinding has clearly been improved, and why wouldn't it? All RTS games have good pathfinding nowadays, why would SC2 take a step backwards?
     
  8. MeisterX

    MeisterX Hyperion

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    Are you kidding me? How did you miss this already. I've seen it twice. I'm so spoiled that I can barely play SCBW. LOL
     
  9. freedom23

    freedom23 New Member

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    So much for being a wizards stallions brother to know about... ^_^

    LOTR - Gandalf's stallion = Shadowfox
    SC2forums - Shadohax = Missing brother

    Dont take it roughly man, im just playing.. anyway I take it as a + change for the units being smarter.
     
  10. BloodHawk

    BloodHawk Member

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    You mean shadowfax......I think...
    Good name btw...oh, and welcome.

    I hate WoW even more now. Funny how WarCraft is the franchise that gave blizzard legs yet is it the one I can just barley tolerate.

    *Proud to be a former 70 lock that erased all traces of WoW and addons from his hard drive*
     
  11. CyberPitz

    CyberPitz New Member

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    Depressing it had such little SCII and no D3 info. But..hell, it's info, so it ROCKS!
     
  12. shanker

    shanker Guest

    The World of War craft games very interesting. now a days in that games are very changed with a help of Maya, Max multi media etc.. I really enjoyed the site and the wow warcraft.
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    shanker
    Wow Gold