Battlecruiser

Discussion in 'Terran' started by reject_666_6, May 28, 2007.

?

Which is your favorite Battlecruiser Upgrade?

  1. Plasma Torpedo

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  2. Multiple Lasers

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  3. Yamato

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Battlecruiser

Discussion in 'Terran' started by reject_666_6, May 28, 2007.

  1. reject_666_6

    reject_666_6 New Member

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    Good day, commander. :p
     
  2. ZerglingRUSH

    ZerglingRUSH New Member

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    When they die, they should exploded, not fall into pieces. Blizzard jsut want to show off their physics engine with bits bouncing around on the ground but come on! Battlecruisers need to look less toy like. In fact, a lot of things in the game look kinda toyish. I hope they revamp it all and make them look better!
     
  3. generalrievous

    generalrievous New Member

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    ya they have done a good job with them especialy the animation they put in for the charge to the yamato cannon
     
  4. Fenix

    Fenix Moderator

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    Actually, them falling apart is more realistic than an explosion.....It's like how in movies, if a car crashes, BOOM, but not in real life.

    EDIT: Unless the Battlecruiser runs on Hydrogen gas. Then, yeah, it has an excuse to go BOOM.
     
  5. starcraft2iscoming

    starcraft2iscoming New Member

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    and the pieces disappear?  :p
     
  6. windwalker

    windwalker New Member

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    Yeah disappearing remains make games unrealistic, but also eats up more pc resources.
    I think some units look toyish because of the proportion. The design's good, at least for me, but the small size of things that are supposedly huge can't be avoided in RTS games.
     
  7. l2k

    l2k New Member

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    I think the battlecruisers are pretty shitty without yamato gun... Their normal attack sux... at least in the video shown :-\ Graphical wise, it's pretty awesome, at least way better than the plastic like siege tanks... :p
     
  8. red_dragoon

    red_dragoon New Member

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    They made the yamato guns a lot weaker I think, but you can fire it more often? They should change it to the way it was before. High damage high cooldown.
     
  9. TheDarkTemplar

    TheDarkTemplar New Member

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    I think they've made them weaker but made the cooldown a lot shorter.
     
  10. starcraft2iscoming

    starcraft2iscoming New Member

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    You think they will have the same guy who talks when you use a Battlecruiser in SC2? I kinda didn't like the old voice, they need it to be more like the wraiths, talking about battle plans in a cool way, not in a fancy way.
     
  11. Whatsifsowhatsit

    Whatsifsowhatsit New Member

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    Hmmm well I kinda really liked the Battlecruiser's character... I think it fits the unit... same goes with the Wraith, but I think somehow the Wraith's kind of personality wouldn't be as fitting to a slow ship like the BC....
     
  12. starcraft2iscoming

    starcraft2iscoming New Member

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  13. starcraft2iscoming

    starcraft2iscoming New Member

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    lol that was alsome i lmao!
     
  14. Whatsifsowhatsit

    Whatsifsowhatsit New Member

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    Hehehe me too =P oooh I really should write a Starcraft fanfiction soon...

    Come to think of it, wouldn't it be cool to have such a section in here somewhere? Maybe when we grow somewhat though, so it'll be more likely to have many posts in there... I mean I wouldn't like to post such a thing in the Lounge, or is there a place for it already? Srry then...
     
  15. reject_666_6

    reject_666_6 New Member

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    What?!?!? You dare question the Battlecruiser's captain's voice?

    Battlecruiser > you.
     
  16. l2k

    l2k New Member

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    For me, the usefullness > all. I would not build something that single target + ok damage + hell long recharging time + expensive thing... But it's just pre-alpha stage, it will be balanced after all...
     
  17. reject_666_6

    reject_666_6 New Member

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    Yes, that single-target thing annoys me very much also. they should equip the BC with two anti-ground lasers that shoot from each corner of it's front. Also they should have an anti-air attack made up of dual missiles (probably identical to the Valkyrie) that would attack independently of the the ground lasers and can also fire simultaneously as the lasers. The Yamato Gun should be fired from the middle part of it's front and should follow the "high damage but slow to recharge" scheme instead of the "slightly above-average damage but faster recharge" scheme. It's overall damage should be more than just ok, if implemented right.
     
  18. 10-Neon

    10-Neon New Member

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    Just a few unorganized Battlecruiser thoughts:

    Yamato Gun was supposed to do splash in Ghost, maybe it's main hit damage will be reduced in exchange for splash and a higher fire rate.

    <fantasy>In the cut scenes, Battlecruisers were big enough to dock multiple Dropship-sized units.</fantasy>

    You have to respect the only non-hero unit in the game that can survive a nuke.

    I don't mind debris from units disappearing, but I do mind it disappearing only 2 seconds after it was created.

    I often refer to Battlecruisers as Cattlebruisers.
     
  19. l2k

    l2k New Member

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    Yes and No I would say. When mass, I think carriers are much flexible air unit than battlecruisers. Better hit and run thanks to the faster movement speed, hit while moving, superior range (heck, they don't even need to bother about the AA towers...), good combo with arbiter. Only downside is, longer time interval switching from one target to another and much more vurnerable to the little flying suicide scourge...
     
  20. WHAT!

    WHAT! New Member

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    as long as they have the cool accent they always be flying in my fleet.