Are there any abilities from StarCraft:BW you want taken OUT of StarCraft II?

Discussion in 'StarCraft 2 Strategy Discussion' started by DarkTemplol, Nov 23, 2007.

Are there any abilities from StarCraft:BW you want taken OUT of StarCraft II?

  1. DarkTemplol

    DarkTemplol New Member

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    Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    I have personally always had a bit of a problem with Dark Swarm. I think it's an excellent ability, but a little too excellent. I pretty much Nerfs the entire Terran Army. Siege Tanks can only go so far, and as much as I love the Firebat, (And I do), they really are kinda useless against anything other than Zerglings. Have you ever tryed taking out an Ultralisk with Firebats? I have. It doesn't work. At all.

    So yeah, this is just a thread asking you what you think about certain spells/abilitys. Tell me your thoughts :p
     
  2. Ursawarrior

    Ursawarrior New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    parasite, i really dont know what its use is for what does it actually do?
     
  3. DarkTemplol

    DarkTemplol New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    When the Queen would Parasite something, you could see what that unit sees. So lets say you sneak in and parasite an enemy worker, you now see everything the worker sees. Now, it can be removerd by restoration, (Or you could simply kill the unit... :/), but if you parasite something the enemy doesn't often look at, or isn't likely to click, (1 worker out of 20), then you can see into their base through that units eyes.
     
  4. Ursawarrior

    Ursawarrior New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    oh, i thought it was used to slowly eat away HP or something, and the green slime used by defilers is used for what?
     
  5. darkone

    darkone Moderator

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    indeed it is very useful ability and can help in a pinch if you don't have an overlord with you because you will then be able to see those cloaked units

    i don't like optical flare because it sucks who ever uses it except on that one mission (broodwar terran mission two)

    defilers don't shoot out green slime queens do its called ensnare and when it hits claoked units you can see them, it slows enemy movements and attacks
     
  6. DarkTemplol

    DarkTemplol New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    Well, Defilers use red slime. That's called Plague, and it eats away at unit HP. It's very usefull against the Protoss, who are unable to regain lost HP.
    however, I think the Green Slime you're referring to is used by the Queens, and it's called "Ensnare". It's used to slow down units and reduce they're rate of fire primarily. However, it can also reveal cloaked units.

    Let's say you're playing against a Terran opponent, and he begins attacking your Hydralisks with cloaked Wraiths. You can't see them without an OverLord, but you can see where they're firing from, so you have an idea where they are. Well, just use Ensnare in that area, and they become uncloaked. Not only can you see them and return fire, they're essentially crippled. GG Wraiths.
     
  7. darkone

    darkone Moderator

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    plague will also unveil cloaked units and will eat away at those cloaked units but to be really effective you should both plague and ensnare them

    woot 450 posts new rank YES
     
  8. 10-Neon

    10-Neon New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    I'd get rid of Optical Flare and... that's it.
     
  9. Shadow Templar

    Shadow Templar New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    Optical flare is very effective.... in few, very limited situations. However, it can be priceless in those situations. Didn't Boxer use it on some Observers so he could attack Carriers with cloacked Wraiths.

    Anyways, from the new screen shots, it seems to have new uses, such as revealing cloacked units. Perhaps it can also temp. blind units also.
     
  10. Wlck742

    Wlck742 New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    With the right application, optical flare can be devastating. Blinding detectors then attacking with cloaked units like Boxer did is very effective. But what I really want to be taken out is restoration. While it seems effective on paper, it's really one of the least used spells in the game.
     
  11. Wrathbringer

    Wrathbringer New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    I'm gonna have to go with Broodling, the only time that I actually found it useful was when you had to kill Fenix in the Zerg BW campaign. Other than that, it's a very useless ability other than the occasional sniping kill, which didn't help out all that much since the enemy most likely has more to replace the ONE unit you killed.

    Restoration was pretty useless, it's too situational to be of any use. The only things that it really could be used to remedy is Parasite and Optical Flare, though you could use it on Ensnare and Plague as well. (I think...) Pretty useless if it can only counter 2 things effectively...
     
  12. Wlck742

    Wlck742 New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    I thought broodlings were great in ZvT against those siege tanks. Anyways, they already removed Optical Flare and put in plain old Flare.
     
  13. TerranGod

    TerranGod New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    id get rid of mind control

    it is beyond cheap and hella imbalanced
     
  14. The Watcher

    The Watcher Guest

    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    I'm with Terran god on mind control, but I did always find the aspect of mindcontroling the workers of another race and building another empire pleasing.

    I think restoration could be saved perhaps by an area of effect, would make it much more commonplace on the battlefield.
     
  15. furrer

    furrer New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    All abilitys that make zerg weaker (joke).

    I think that desision should go to Blizard
     
  16. the8thark

    the8thark New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    The Corsair had a way of immoblising all the ground attack in a specific area. Sure I really liked the unit as a basic air to air fighter but I never liked that ability. I do hope something similar is much better utilised cause as is from SC:BW I want it out.
     
  17. Frosty

    Frosty New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    i never liked the stasis Field ability that the arbiter had. it was useless and annoying but scenes the arbiter has been removed it wont be a problem.
     
  18. Wlck742

    Wlck742 New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    That's possibly one of the best abilities in the entire game. You could stasis field an enemy army and destroy the ones not immobilized and wait until stasis field wears off and you have an easier time destroying them that way. Also in a pinch you could stasis field your own units to get them out of danger temporarily.
     
  19. freedom23

    freedom23 New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    i want kerrigan to forget her previous skill set and have a totally new one deserving the title to be the Queen of Blades...... of course we know that sarah is a combination of the three races but perhaps they can make her more unique than just recycling some other units specialties...


    IMO

    * Cloak - well it was really one of her most useful skills but maybe one has to wonder
    how a biologicaly enhanced and evolved being be able to cloak ones'self from
    the fact that her spec ops suit was gone from her evolution process..

    * Ensnare - wow! green gooey juice from the queen herself lol, i wonder where that came from??
    im not really sure of how effective the skill is since its more of a tactical spell which
    benefits more if you use them agains melee or short ranged units and with you having
    a force that can chip damage from those glued enemies, but since majority of zergs
    foes are mid to long range i just cant see whats it used for... running?? would it be
    right for the queen to play hide and seek?

    * P.storm - kerrigan is a one of kind psyche for one thing and being able to master one powerful
    spell like this, it sure is gonna be pain in the S for those to be shocked.. but logically
    didnt kerrigan just stole did from some factory of the protoss fortress from 1 mission and
    how was she able to implant that stuff through actual application.. if i recall it was an
    infiltration mission wherein she was stealing some sort of chip device.. and if so.. how
    was that possible... anyway i hate to see kerrigans return if after all those 10 years
    of our actual time would only led her to a same old jack of all trades she was..
    i just want her to emerge into something else...

    i do have some ideas of what might be her new possible set is but i think this is not the place to post it but anyway my point is the abilities that i would like to take out are the Hero Abilities which were duplicated from a another unit type, maybe some but not totally....

    ^_^ ^_^ ^_^
     
  20. Frosty

    Frosty New Member

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    Re: Are there any abilitys from StarCraft:BW you want taken OUT of StarCraft II?

    i must agree with freedom23 the ability's for the queen of blades was pretty week, you would think after all that time protecting her through the story you would have some origanal ability's but she was use full none the less