Air Unit Control

Discussion in 'General StarCraft 2 Discussion' started by irposter, Apr 18, 2010.

Air Unit Control

  1. irposter

    irposter New Member

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    Have you all noticed how air units are retarded to control? Thats because their shadow follows youre mouse which means the unit model is seperate from where the unit really is. This makes it harder to micro with air units and how come its like this in all 3d RTS games, i think the unit's model should follow the mouse and not the shadow, shadows are meant for decorative purposes
     
  2. Lobsterlegs

    Lobsterlegs Guest

    The micro is ok imo.
     
  3. asdf

    asdf New Member

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    ...you need to learn what thread titles are for.
     
  4. the8thark

    the8thark New Member

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    And what "not making duplicate topics of the same thing" means too.
     
  5. DeckardLee

    DeckardLee Guest

    This topic is about air units while the other one is about qq over life not being fair.

    On-topic: Air units are fine once you get used to them.
     
  6. Lobsterlegs

    Lobsterlegs Guest

    I still miss the muta micro stack abuse, bit I'm not a zerg players, so that's just a benefit :D
    Besides stacking 20 mutas, it makes it unfair because you can't select the hurt mutas..

    The air micro per se is nice and dandy.
     
  7. Subversion

    Subversion New Member

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    altho the lack of stacking mutas does seem to be a little more balanced :)
     
  8. irposter

    irposter New Member

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    obviously you understand what they are about, why is different title needed its my writing i do what ever i damn want with it.
     
  9. EonMaster

    EonMaster Eeveelution Master

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    the title should be about what the statement/arguement is about. My first thought when I saw two with the same title was that you accidentally made the same topic twice.

    I personally rarely used air units in SC1, so I've never noticed that it follows the shadows.
     
  10. irposter

    irposter New Member

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    i know but i named them both "Ok guys" just for fun
     
  11. kuvasz

    kuvasz Corrections Officer

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    When you right-click with the mouse you give the plot of land the air unit should fly over to. So in the end it's above it, and you're viewing the game from a tilted angle so it makes perfect sense that the unit itself is "somewhere else". In fact even the shadow should not end up where you clicked because the light source is probably not directly above the unit.
     
  12. irposter

    irposter New Member

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    Yes but even as it makes sense its kinda clumsy to control them and lets say youre air unit shadow is over youre ground forces it really would be hard to tell where the unit is really is.