9 overlord vs 12/10 overlord

Discussion in 'StarCraft 2 Strategy Discussion' started by esc0bar, Aug 11, 2010.

9 overlord vs 12/10 overlord

  1. esc0bar

    esc0bar New Member

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    Hello people!

    I decided to test the 9 overlord and the 12/10 overlord to see which one produces better results.

    I didnt look at the possibilities of each build, I simply wanted to see which one was better economy wise at a point they both have the same number of units... and thats after 2 minutes.

    After 2 minutes of play in the tester:
    9 overlord: 17 drones + 1 in production, 540 minerals, 0 larvas
    12/10 overlord: 17 drones + 1 in production, 518 minerals, 0 larvas

    They're basically the same in that aspect, are there any strategy advantages to the 12/10 overlord that would make it that much better?

    Thanks.
     
  2. Arterial

    Arterial New Member

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    a thing ive noticed with the extractor trick is that it leaves me with like 44 minerals, whats up with that?
     
  3. zaner123

    zaner123 New Member

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    You lose minerals when you cancel any structure.
     
  4. Arterial

    Arterial New Member

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    oh no kidding >.>

    is the small loss of minerals still worth it though?
     
  5. VampireBob

    VampireBob New Member

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    Could you test it with the 11/10 extractor trick?

    I heard that the reason that the 11/10 extractor trick was better than the 9/10 OL was because you get that drone up faster.

    You don't do 10/10 OL because your larva hits three, stopping larva production.

    Therefore, you do 11/10 to get the drone sooner, and use a larva quickly to avoid hitting 3 larva.

    The 12/10 is just overdoing it because you don't need that 12 drone to keep the larva count down.

    I suspect this is true, as I see Idra doing the 11/10 trick and I don't think he'd leave something like that up to chance.
     
  6. esc0bar

    esc0bar New Member

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    I'll test it out tomorow and post the results!
     
  7. VampireBob

    VampireBob New Member

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    Could we get a replay of this too? I'd like to see it and also confirm you aren't messing up the timings.
     
  8. esc0bar

    esc0bar New Member

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    I'm not sure I still have the first two replays, I'll look into that later. Decided to test the 11/10 before work,

    534 minerals after 2 minutes, no larva, 18/18 being built.

    The 3 are basically the same.

    Edit: just retried 12/10 to see if i could maybe get a better timing... got 533 minerals instaed of 518. I'll try to get the replays up once i come back!
     
    Last edited: Aug 12, 2010
  9. Phoenix

    Phoenix New Member

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    When i play zerg, i often use the extractor trick to get my Queen out faster, since my 14pool is about done at 17, so i can make the trick and make the queen begin producing without waiting for the overlord.
     
  10. cHowziLLa

    cHowziLLa New Member

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    extractor trick is still worth doing, because in your minerals/minute will give you a better outcome within the next several seconds, more noticeable when you are trying to rush roaches.
     
  11. kuvasz

    kuvasz Corrections Officer

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    Thanks for dealing with this, escobar. It's nice to see some raw numbers behind guesses.

    As for the gas trick, I do it myself but find it cheap and surprising that Blizzard didn't remove it. I'm all for small exploitable holes in the game to make it more fun, but this is just lame. Especially since the 11/10 is a wee bit more than optional.
     
  12. cHowziLLa

    cHowziLLa New Member

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    its an advantage that isn't inbalanced, terran has mules and supply drops

    protoss has chrono boost and doesn't usually get supply blocked because they need pylons everywhere.
     
  13. Phoenix

    Phoenix New Member

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    Zerg got Queens you know, and may have one of the harder macro mechanics, but it is also much more rewarding.
     
  14. esc0bar

    esc0bar New Member

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    Well, about the replays, they're not saved since I started the build tester map from the map editor i believe... so i retried all of them a couple time to find the best possible result.

    I tried the 12/10 again and got the same result (around 535) with a great timing... i was at 100 minerals right after starting the 2 extractors, perfect timing to start the 2 drones and dont quote me on that, i believe i was at 93 or 98 after shutting down the 2 buildings. Really costly with bad timing though, I messed up a try and was below 500 minerals at 2 minutes, awful.

    9/10.. managed 555 minerals with a larva at the 2 minute mark exactly... had the time to select the larva but could not start a drone before pressing F10 to pause the game and was 18/18 at that point.

    10/10 was surprisingly pretty close to 9/10 at 545 minerals... i didnt see the larva at the 2:00 mark... has to do with the 2-3 seconds where the hatchery was at 3 larva while the overlord was being created.

    11/10.. my timing was off the last time I tested since I usually 12/10 in game and didnt do it at the right time without even realizing it while testing. I managed 549 when i tried again.

    That would pretty much put the 11/10 on top because you get the minerals earlier... and the 6 mineral difference between 11/10 and 9/10 means basically nothing at this point. 12/10 isnt bad at 535, you're behind by 20ish minerals but you got a lot of minerals sooner... the only issue is you can't afford to mess up because that can put you back by 50 minerals easily.

    That's pretty much it, I'll start using 11/10 more I believe and see how that does.

    Edit: Just so you know if you try to test too... the first drones were sent to the minerals in the center (#5 from the bottom), the created drones from the hatchery were sent to the lowest mineral (would be #1) automatically.
     
    Last edited: Aug 12, 2010